Next Project

I mentioned in my last update that I would be working on a new project soon. This ended up being half right. I began working on a VR project fairly soon after, but this was also after having ordered a Valve Index because I had no way to test VR games. I didn't want to give an update on that project until I had a way of testing it and knowing whether I could continue the project. Now, if you check, the estimated time for a Valve Index to be delivered at the moment is "8 or more weeks" and has been since I ordered it. I decided now that I really just needed to get an update out there. I'm in the process of finding another project to go into now, so it's likely be soon that I put out the next update again. Looking at either a fighting game or CCG, but both require a skillset that I don't posess currently, so are unlikely.


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Splash! (working title) Dev Log 1

The new project is finally here! Since I already purchased and installed a realistic water physics blueprint to my Unreal engine for the sailing mechanic in Project Gawain, I decided I wanted to make

Adventurer Final Devlog

As you may have noticed, I haven't posted anything for a long time. The reason why is a little embarrassing. I got hit by the windows update that causes security issues in chrome, substantial data lea



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